(404) 555-0172 ◇ Atlanta, GA
thelonious.barker@example.com ◇ linkedin.com/in/thelonious-barker ◇ theloniousbarker.com
Sound designer with 7 years in post-production, currently designing sound for television series, documentaries, and national commercials at a post-production studio. Has designed sound for 4 television series totalling 52 episodes and more than 140 commercials, met 100% of broadcast delivery deadlines, and shared a regional television award for sound in 2024. Builds sound that serves the story and holds up on every speaker from phones to theatres.
Coursework in Sound for Picture, Foley, Dialogue Editing, Mixing, and Acoustics.
Advanced editing, mixing, and delivery workflows for film and television post-production.
- Designed sound for 4 television series totalling 52 episodes for 2 streaming services and 1 network.
- Met 100% of broadcast and streaming delivery deadlines with 0 loudness compliance rejections.
- Shared a regional television award for sound on a documentary series in 2024.
- Designed and mixed sound for more than 140 commercials for about 35 national and regional brands.
- Turned around about 5 spots a week, often with same-day client revisions.
- Built a studio library of 3,000 original field recordings used on about half of later projects.
- Edited dialogue and cleaned noise for 20 commercial projects under a senior mixer.
- Recorded Foley for 6 short films and catalogued 800 sounds into the studio library.
- Received a full-time sound designer offer at the end of the 5-month internship.
Nature Documentary Series. Designed sound for a 6-episode nature documentary, recording 200 hours of wildlife and ambience in 4 national parks and building layered soundscapes for each scene, which shared a regional television award for sound in 2024.
Original Field Recording Library. Recorded and tagged 3,000 original sounds, from city traffic to machinery and weather, in Soundminer with consistent metadata, which cut library licensing costs by about $12,000 a year and gave the studio a distinct sound.
Immersive Audio Commercial. Designed and mixed the studio first Dolby Atmos commercial for a car brand, with 40 object-based sound elements, which led to 6 more Atmos commercial projects in the next year.
- Release free sound effects packs used by about 12,000 independent filmmakers online.
- Volunteer sound designer for 2 student short films a year at a local film school.
- Member of a motion picture sound editors guild, attending 3 workshops a year.
- Lead sound on series projects, directing 2 assistant sound editors on effects and Foley.
- Train new interns each year, about 3 interns, on Pro Tools workflows and library standards.
- Run the studio monthly listening session where 8 editors review and critique recent mixes.

.webp)



.webp)


%20Which%20Should%20You%20Use.webp)